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Bishal_Haldar
Bishal_Haldar
3D Character Artist
Bhubaneswar, India

Summary

I create realistic and stylized characters for games and real-time cinematics, with a focus on strong anatomy, clean forms, and high-quality materials. Comfortable across the full character workflow: sculpt → model/retopo → UVs → bake → PBR texture → cloth simulation → grooming → lookdev/lighting → final renders / UE5 presentation.

Tools: ZBrush | Maya | Marvelous Designer | Houdini (Groom) | Substance 3D Painter | Marmoset Toolbag | Unreal Engine 5
Available for freelance/contract opportunities.

Skills

Art DirectionConcept Art3D ModelingCharacter ModelingEnvironment ModelingProp ModelingLevel DesignzbrushPBR TexturingCharacter Artistasset modelling

Software proficiency

ZBrush
ZBrush
Maya
Maya
Arnold
Arnold
Xgen
Xgen
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
MetaHuman Creator
MetaHuman Creator
Marvelous Designer
Marvelous Designer
iClone
iClone
R3DS ZWRAP
R3DS ZWRAP
Houdini
Houdini